The Mystery Machine breaks down in front of a mansion haunted by a headless spectre.
Scooby-Doo Scooby-Doo, Where Are You?
The gang finds an unconscious bank guard who gives them a blank piece of paper sought by the Creeper.
Scooby-Doo and four others must spend the night in a haunted mansion to inherit a million dollars from the late Colonel Sanders’ estate.
The ghost of pirate captain Redbeard raids a bunch of freighters owned by some business guy. The Scooby gang investigates.
The Scooby gang heads to Franken Castle where they have to deal with not one, not two, but three monsters!
Scooby and the gang stumble on a mysterious masked man’s counterfeiting operation, and puppets. Beware the puppets! They could be anyone…even you.